Kingdom hearts choices sword shield staff. The Dream Sword is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. Kingdom hearts choices sword shield staff

 
 The Dream Sword is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:codedKingdom hearts choices sword shield staff  Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make

chaosinuyasha 14 years ago #2. Hello everybody! Longtime player, first time poster here! I’m about to embark on playing through the entire series and want help with some decisions…For the sword abilities, I don’t think they matter much and you get Stun Impact and Ripple Drive as nice attacks with Shield/Staff. If you want to use the staff, I recommend using on a playthrough that isn't being played on proud mode, cause I did a playthrough like that (gave up the shield cause I didn't want to have piss-poor strength) and I got my ass. The items you choose and discard at the beginning of the battle determine which of your stats are strongest and weakest. Status Updates. February 4 2020 Pixel Jello Kingdom Hearts 3 KH3 ReMind 0. The first set of choices determines Sora's strengths in combat. It appears within Sora, Roxas, and Data-Sora's Dive to the Heart, alongside the Dream Shield and Dream Rod. Staff = Magic boosting abilities earlier. I always choose the shield and drop the sword. Kingdom hearts 2 choices. I. And below I’ll be listing each ability with the levels you’d learn them, organized as numbers like this (1,2,3) ordered based on which item you pick in the beginning (sword. KH2: Always Shield for me. Staff = magic. Member. Kingdom Hearts 3The Dive to the Heart is a unique realm that frequently is featured in the Kingdom Hearts series. Extremely versatile weapon, works great against mobs & bosses alike. 5 ReMIX. -Shield. ago. That must have been my start too! I remember I took like 20+ minutes to make my beginning choices about the sword, shield, staff. 5 + II. a little google magic goes a long way. Menu. The wand gives you extra magic which gives you the most possible magic slots. Yeah, the choices here aren't nearly as game changing as they were in the original KH; All I can really mention is if you're into synthesis, you may wanna avoid the. In Kingdom Hearts, these are generally divided between rods, which give Donald MP bonuses and enhance his magical strength, and hammers, which enhance his physical strength at the cost of his maximum MP. Follow. The level cap in. At LV1 you are near forced to pick the staff. Great. Magic +3. Sword and Shield users from Monster Hunter will find this the best weapon they can use. Couldn't cycle through characters on Status/Equip Menus (but could on Sphere Grid, strangely) Persona 3:FES - Camera would randomly rotate as if I. The earliest known use of a crown in Britain was discovered by archaeologists in 1988 in Deal, Kent, and dates to between 200 and 150 BCE. pick the middle 3 to level up at even rate all 100. 6,413. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "can't decide between +staff/-shield or +staff/-sword" - Page 2. They are listed in the order of their earliest availability. you also get gaurd and lvl 9 and scan at lvl 12. Or if you choose the sword, the priority is set more for learning attack skills. . Published. Ultima Weapon. . 1 2. Haha, I think almost everyone got the sword as a kid. Roxas is both fast and strong. 5+2. Never pick the Sword unless you're going for a quick run-through of the game. Make smart choices in the beginning!. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal equipped weapon items. Kingdom Hearts. Shield is useful because of Second Chance, Leaf Bracer and Once More earlier than the others, while the Sword has more offensive abilities like Combo Boost earlier and the Staff has skills like Fire/Blizzard Boost. I’m currently doing +sword/-shield on proud and I’m doing perfectly fine. Veemon reacted to this. After you regain control, head to the newly opened path to reach a new area, where your battle tutorial will take place. This is the same as choosing between the Staff, Shield and Sword and effects which abilities Sora will get as he levels up. I myself would pick the sword, because I prefer strength over magic and defense, but pick the one that fits your play style (playing offensively, defensively, or using magic a lot). Enhances magic to increase damage dealt with blizzard-based attacks by 20%. The max MP is more valuable than the item slots, both because it increases your spell damage and because KH1 Cure is cheap and plentiful. Good Luck! C=Doesn't matter. melvinmelon123 12 years ago #2. Shield The wand gives you extra magic which gives you the most possible magic slots. Depends on the difficulty. For a standard play-through I would drop shield for the higher attack because it becomes quite easy to dodge/block after getting into the game-play and cure spell is pretty broken. The game is IMPOSSIBLE with the shield. this has been the. Getting the shield in KH2 doesn't actually make you harder to kill, necessarily, it just makes it so you gain certain things earlier. Everybody's a Critic. Sword, Shield, and Staff. If you're not a KH1 veteran, choose the Shield and drop the Sword. If you chose the sword, you'll get it at level 65. Or if you choose the sword, the priority is set more for learning attack skills. Since you say you're trying for a 100% game, I'd suggest option 1 for the item- and munny-farming potential, although, I chose option 2, myself. ago. Log in to add games to your lists. I'm playing in proud mode and choose the staff while discarding the sword. Board Messages. Shown are the Support and Weapon abilities. 5 Remix on the PlayStation 4, Kingdom Hearts 1 Guide and Walkthrough by cR0Ck. Mp has the fewest amount of ways to increase and you need the Rod for the max possible amount of MP. Alright, here's the pros and cons of each: + Sword: You get most offensive abilities earlier, 7 item slots, and a slight boost in Strength. Getting old. The Outer Worlds skillfully emphasizes choice and character development in a variety of familiar ways. Kingdom Hearts 3 Starting Choice Guide from Dec 13, 2021 · essentially somewhere in the middle of the two above starting choices, rather than the 100 hp/100 mp blend that it sounds like. So at the start of the game, like in many other KH games, you pick from the Sword, Shield and Staff. After you regain control, head to the newly opened path to reach a new area, where your battle tutorial will take place. If you are a physical fighter, take the Shield give up the Sword. EnigmaGamer 9 years ago #3. This has the effect of greatly reducing the power of your magic, having a lower MP total, and causing you to learn magical abilities VERY LATE, in comparison to getting shield and sword powers very early on. Here are my thoughts. The Dream weapon affects abilities. the rod gives you extra mp you cant get otherwise and giving up the sword keeps your stats balanced. The first choices you make will be the Kingdom Hearts opening questions, which are related to your build. 6,413. Inventory and stats carry forward to Sora at Prologue's end. Also, use the guard ability as much as possible. Pawn: Bailey Jay: Fighter with Scather/Challenger (lvl 200) : Arisen: Kylo Ren. Lets say you can pick the sword and the shield but give up the staff. Sora is given three pedestals, each with an item on top: a Sword, a Shield, and a Staff. A sword of terrible destruction. Dream Shield. cannon and Karakuri staff in Wild Hearts guide. If you chose the shield, you'll get it at level 85. For the most part, yes it affects max stats, but only as much as it affects starting stats. 5 Remix on the PlayStation 4, a GameFAQs message board topic titled "The choices in the beginning of KH1". Staff Online Users More . The Staff is the weapon of choice for Donald Duck. The Shield always gives the +2 Item Slots so choosing Sword has no statistical benefit since you can increase your Strength, Defense, and AP through items to reach their maximum. Posted July 12, 2015. In 1. They do not change your. I plan on picking Sword and Slide Dashing all over the place. Confirm - A. On critical mode, you can't just button mash to get through fights, so you should learn to use magic, summons, drives, and everything else efficiently. I'll give you reasons for each: SWORD: A lot more damage earlier in the game. Choosing the shield means earlier defensive abilities sword is attack abilities and staff is for magic and support abilities. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. I usually sacrifice it. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Still pending: +Sword, -Rod; +Rod, -Shield; +Shield, -Rod. Invincible courage. Magic: Gives you +1 MP (only way. How the choice affects the game. Log in to add games to your lists. The first time, with the struggle bats, I chose the hand guarded struggle bat (defense+1). If you want the strongest Sora, +Staff -Sword/Shield since you can synth boosts for attack/defense, but you can't synth to make up the lost MP. Dawn/Morning = faster leveling from level 1 - 40 (compared to the other two choices) and slower leveling from level. The sword represents a melee focus. Staff means more MP and more MP means Magic Damage. FFX - In menus, the D-Pad and Left Stick would be somewhat unresponsive. What is your preferred Weapon choice (Sword, Staff, Shield) in Kingdom Hearts 1? Sword (take) -> Staff (discard) 20 Sword (take) -> Shield (discard). Yeah, the issue seemed to depend on each game. Since you say you're trying for a 100% game, I'd suggest option 1 for the item- and munny-farming potential, although, I chose option 2, myself. Playing my 2nd Lv1 run now and went the same. Activity All Activity My Activity Streams . Goofy is King Mickey's Captain of the Royal Guards. It is by no meansItem slots are nice, but having two extra Curagas at anytime is a lot better. Besides attacking, Shields can be used to block attacks. Questions. Generally really only good in speedruns, but not for the overall game. Question regarding dream weapon (sorry guys),. I chose the staff and got rid of the sword, starting with Cure and Fire was nice. Answers: 1. The Staff is the weapon of choice for Donald DuckIn Kingdom Hearts these are generally divided between rods which give Donald MP bonuses and enhance his magical strength and hammers which enhance his physical strength at the cost of his maximum MP. Beginner, doesn't matter. If you like magic, take the Staff and drop the sword. It gives you lucky lucky earlier, and second chance comes at lv 18 rather than 48 (staff) or 51(sword). This gives you the most items, it gives you high defense and keeps your attack high too. Currently Playing: Dark Cloud 2 [PS2]The second is a dream weapon, which influences when you learn abilities. The weapon you drop only affects your starting stats. ". So Kingdom Hearts 2 Final Mix is the only Kingdom Hearts game I have beaten on level 1 in critical mode. Goofy's Shields tend to come in various sizes. Starting at. Sword gives you the alternative Combo-Attacks and stuff like Counter, Scan and Combo+ earlier. Page 4 of the full game walkthrough for KINGDOM HEARTS - HD 1. In terms of abilities they're all pretty balanced, you'll always get some great abilities early and have to wait a long time for some of the good ones. The staff gives you more MP, the shield gives you more item slots, and the sword gives you more STR to start with. Sometimes zero effort is 100% effortUltima Weapon. Take Sword, forsake Staff – High strength, low AP. Quote. Selphie, Wakka, and Tidus's questions affect how fast you level - Primarily top answers ("your journey begins at dawn") have you. and the questions are. So the sword would be the best. FM Abilities are only available in Kingdom Hearts II: Final Mix. I choose the rod because magic pwns everything in KH1, and in KH2, I also choose the rod because magic STILL pwns everything. The extra MP does help you deal more damage, but being able to carry two more Elixirs into battle will technically keep you alive longer. Updated Dec 03 21 # Qns 10. Kingdom Hearts II []. A few beginning choices tips-. Shields (Vexen) Weapons. Initial choices: Normal, +Sword, -Shield, Night Kingdom Key Ultima Weapon Ultima Weapon* Max HP 84 Max HP 84 Max HP 102 Max MP 8 Max MP 10 Max MP 13 Max AP 48 Max AP 48 Max AP 57 STR 72 STR 81 STR 87 DEF 64 DEF 64 DEF 70 Items: 7 Accessories: 3 Abilities: 31 ROD. RELATED: Kingdom Hearts: Should You Pick The Sword, Shield, Or Staff?Yes, mostly small stuff. It is essential to know what your choice does first whenever you want to select any of the Kingdom Hearts beginning choices. [deleted] • 5 yr. Sword: Best for fighting end game bosses I’d say it’s better at the start than the end since you get the strength boost at the beginning when there’s not a lot of accessories to buff this. I myself would pick the sword, because I prefer strength over magic and defense, but pick the one that fits your play style (playing offensively, defensively, or using magic a lot). N/A. Here's some examples I remember. If you pick shield, you get the ability at level 36. hatok. Most people opt to throw away the sword, but I gave up the staff and things went smoothly for me since I usually attack head-on instead of using magic. I started my replay of kh2 today and got to the point of choosing the weapon. Once again, the game isn’t too keen to tell you what you are actually choosing between, offering up a Sword, Shield, and Staff to represent the. Hence, it is recommended to give up the sword. On Day 118, Roxas goes on vacation at Twilight Town, and is invited to participate at Grandstander, using a Struggle Sword to do so. Being different. The one you give up just alters your base stats. The voice offers you a series of of choices between a sword, a staff, and a shield. When autocomplete results are available use up and down arrows to review and enter to select. I always pick the shield and toss the staff, and I always choose the "dead of night" level-up speed. Merc123 12 years ago #7. If you pick staff, you get it at level 90. Generally, the Sheild results in the safest playthrough, given the defensive abilities you’ll acquire early in the game. Kingdom Hearts remains one of the most beloved JRPG series, which is why Kingdom Hearts: Final Mix was launched as the definitive version of the first game. The Ups let you breeze through the game until around Hollow Bastion. You can increase defense and strength with items throughout the game so the benfits are nulled really. Then, you can pick the rod for Fire or the shield for Round Blitz, depending on your tastes. The final heartless waves at lv1 are already almost near impossible. Kindness. The game is pretty clear about what your choices mean here: You pick one to be a focus and one to sacrifice. Sword gives you the alternative Combo-Attacks and stuff like Counter, Scan and Combo+ earlier. ChesterTheJeste 15 years ago #1. Scenario: You wake up in your heart, a dive featuring all of the things that make up you. (Shield and Staff, respectively). Each Station has a unique shade, depicts a specific set of characters, and has its own specific part in the tutorial. Wheel of Fate. Equip more to boost effect. You'd have all three of those abilities by Level 49 (prior to the final Xemnas. They are listed in the order of their earliest availability. Rod Routes your AP and MP are great but you're going to take a hit on your strength or defense, this one offers the most balanced route or a glass canon route like sword. Gateway House, 28 The Quadrant, Richmond. If you choose the shield, you will have 2 more item slots by level 100, whereas with the staff, you will have 2 extra mp. However the second one you choose will be a stat reduction. Either way sword sticks out as a sore thumb. Long term Sword offers no advantages. I chose both swords and silver crowned @lv1 2 weeks ago in JP version. Depends on the fighting style you plan to use and your growth, if you plan on an offensive play style then choose sword, if you want to use magic more often then choose staff, if your gonna be defensive then pick shield, but keep in mind for one you choose you gotta give. The item slots are more a consideration for the solo Coliseum matches than anything. a Sword, a Shield, and a Staff. The second question is obviously the classic Sword, Shield or Staff choice. R. Experiment with every tool available to you. I'd also experiment with abilities you learn to find out what you like and dislike, and make sure to manage AP effectively. Dream Sword. Staff: The power of the mystic. Unlike many other RPGs, Kingdom Hearts 2 doesn’t offer a character creation screen where players can choose their stats and appearance. Use situation command - Y. Follow the simple on-screen prompts until three. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "Am I incorrect in thinking Shield is 100% the best to take first?". As far as defensive skills go, Second Chance/Once More is better than plain old Defense stat me thinks. For the sake of the guide, I will be using shield – sword for a number of reasons. Home; Boards;. At the prompt, use the left stick to walk the protagonist, Sora, forward. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. The Dive to the Heart is composed of several enormous, illuminated stained-glass pillars known as "Stations", rising from unseen depths. . Kingdom Hearts HD 1. It appears within both Sora's and Roxas's Dive to the Heart,. I've been reading that going with shield is the best choice for a critical run, but in a proud run there's no finishing plus at the start and you've got tons more hp. Re:coded uses the arrow keys to move Sora around the screen. Battle Abilities: Dodge Slash now has guard-properties while attacking, similar to Flash Step. Touch device users, explore by touch or with swipe gestures. Just wondering what you guys picked~ Sword: The power of the warrior. by themselves. If you choose the shield, you will have 2 more item slots by level 100, whereas with the staff, you will have 2 extra MP. Str: 6; Mag: 4. 1;) You automatically get 50 abilities on critical mode, so it isn't too hard. ChesterTheJeste 15 years ago #1. Then, I come to Roxas' dive to heart and am given a choice between a Shield, Sword, and Wand. The first object increases some of. Level-up ability order is a. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. Just like the first question youll have 3 options for the second question. Difference isn't super big at max but ultimately the choices is between 2 extra MP or 1 extra item slot. Time 2 mins. Neoseeker Forums » PS2 Games » Kingdom Hearts II » sword/staff/shield. The defense abilities early on make a huge difference at the coast of weaker endgame magic. 5 + II. hatok. Standard, staff or shield, give up sword. As u/bobguy117 said, +Staff/-Sword will get you 1 more MP permanently. The sword represents a. 2) Pick the Staff and drop the Sword. MAGIC ROD: A lot of magic. If you drop shield your attack becomes 5 and defense becomes 1. Just because choosing staff is statistically optimal and results in the most powerful Sora in the end doesn't mean the other choices are gimped, they're perfectly viable, even taking the sword is. In proud mode, you'll want that extra defense boost, but still want modest strength. Defense: 80. Notify me about new:. If you're going 100%, then pick the rod, you get 2 extra MP that can't be obtained otherwise**. The shield is widely considered to be the best choice. The shield and sword only give 1 extra point in there stats, and while that's TECHNICALY the same with staff, 1 magic point is incredibly more useful. It swats at you, but you're faster, bludgeoning it with your staff. If you plan on only going through the story and not doing any optional content, the choice is a bit less obvious. ) If you chose either the Sword or Staff, you'd be stuck waiting until 99 or 65 respectively. The Dream Rod's main downside is that Second Chance (allows the user to survive a single fatal blow with 1 HP. Staff users are always the strongest Sora when you are going for. By IGN Staff. pick the first 3 to level up quickly the first 50 levels and slowly the last 50. Choosing a struggle bat only gives you plus one point of that stat. The Abilities screen for Sora in Kingdom Hearts II. Most people recommend Staff and lose Sword, new people will chose Sword and lose staff. Don't listen to. Stack the ability to increase the effect. . Business, Economics, and Finance. Kingdom hearts 2 weapon choice. Last updated2022/09/23. For the most part, yes it affects max stats, but only as much as it affects starting stats. PSN: ChaosInuYasha (make sure you give me fair warning as to where you met me and why you wanna add)Story [] Kingdom Hearts 358/2 Days []. These skills can either be active techniques which can be performed at the character's discretion, or passive upgrades which are always active and enhance the various stats or qualities of the character. This is represented by three weapons: the sword, shield, and staff. e keep shield discard wand, start at dawn. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. In my Proud run, I chose the Shield and forsook the Staff. The questions effect the speed that you leveling up. History Prehistory and Romans. Picking the shield gives you defensive abilities earlier which is great for proud's difficulty, and picking staff gives you a permanent mana boost which boosts your magic damage. Use an Energy Crystal to reduce the amount of materials. By picking up. For my very first playthrough I know I chose Sword and gave up Staff. A Sword, a Shield, and a Staff sit on the pedestals. 5 and I really want to make the best possible decision. Well, you should probably pick the Staff/Rod then. 9 Staff is chosen at the start: Lv. Enhancing. Kingdom hearts 2 weapon choice. The Shield always gives the +2 Item Slots so choosing Sword. The sword, the shield, and the staff have been a staple of the main story games that shape gameplay so Im assuming theyll come up again in Kh3. And in KHI, MP not. Atk:6,Def:1,AP:3,MP:2. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. It will take you to a list of new staffs and shields in Kingdom Hearts 1 Final Mix. Shield is "tank" path, and gets highest base defense and most in-combat item slots, and learns defensive abilities earliest. true. Gluribus • Additional comment actions. They are listed in the order of their earliest availability. Hirokey123 10 years ago #3. While a lot of people seem to agree that the staff is the best choice (specially if you're playing. Cheats. CryptoKingdom Hearts HD 1. Weapons possess their own base. It not only gives Sora a Defense stat of 4 the highest possible at the beginning of the game but it also grants him the highest number of item slots by the end. Players must choose to keep one. The defense abilities early on make a huge difference at the coast of weaker endgame magic. Kingdom Hearts Role-playing video game Gaming. Whichever one you choose, it gives you a free level up in that area. More of a glass cannon since my defense is 2 lower than usual but it helps me learn. BlackKnight92 15 years ago #2. Rod = hard. Lvl. The staff gives you higher mp, the sword gives you higher attack, and the shield gives you higher defense. Avg Score 9 / 10. Choose one to. Whether you get rid of the sword (more power, less defense) or shield (less power, more defense) depends on your playing style; it matters more in the beginning tbh, you'll be powerful enough by the endgame that it won't matter at that point. if we go by game feats, the Sea salt trio are honestly the hardest trio to rank in terms of fighting style. Most people say to go with either Strength or Defence. Never pick the Sword unless you're going for a quick run-through of the game. The second is a dream weapon, which influences when you learn abilities. The Experience Boost Ability increases experience earned by 20%, as is unlocked at level 9, 17, or 7, depending on whether you chose the Sword, Shield, or Staff, respectively. There are two choices in KH2, but no sacrifices. The Dream Sword (ソードオブドリーム, Sōdo obu Dorīmu?, lit. Inner strength. I really don't remember buying or getting Kingdom Hearts, but I do remember that commercial vividly. Difficult modes also effect how you unlock the endings. Staff is, however, the best and only choice if you want to attain the maximum MP. Which one you pick solely determines what abilities you learn from leveling up. If proud mode, choose the shield and give up the sword. Neoseeker Forums » PS2 Games » Kingdom Hearts II » sword/staff/shield. Which one is good, dusk dawn or midday? I’m doing a story, speed run for the game and I already chose shield and gave up sword? But I’m stuck on which one I should choose for level progression. Each option gains the same abilities and accessory slots, just at different. -Rod. Kingdom Hearts - Polygon Plays Kingdom Hearts is celebrating its. I don’t ever recall trying the hard modes as a kid so it will be a new challenge, and as a grown-ass man I’d. Im replaying both kh games on ps3, and im halfway through kh1. Depends on the playthrough. ShionJrCitrine 8 years ago #3. Average KH player me learned about how absolutely necessary Second Chance and Once More are, so I always chose shield and dropped staff. Merc123 12 years ago #7. For a speedrun, I think it's +Sword - Shield regardless of difficulty. As obvious/predictable as it sounds, the Idea is that it gives you more varied Melee Options the fastest.